Thema:
Re:schade ... flat
Autor: Nightfall
Datum:12.06.14 14:52
Antwort auf:schade ... von suicuique

>dass du gleich so einschnappst nur weil ich nachfrage warum du dich berufen fühlst den Aufwand abschätzen zu können.

[http://www.polygon.com/e3-2014/2014/6/10/5798592/assassins-creed-unity-female-assassins]

"It's double the animations, it's double the voices, all that stuff and double the visual assets," Amancio said. "Especially because we have customizable assassins. It was really a lot of extra production work."

Speaking with Polygon during a different interview, level designer Bruno St. Andre estimated more than 8,000 animations would have had to be recreated on a different skeleton.


[http://www.polygon.com/2014/6/11/5800466/assassins-creed-unity-women-animation]

A skeleton for a female assassin in Assassin's Creed would take "a day or two's work" to create, rather than a replacement of more than 8,000 animations, according to Naughty Dog animator Jonathan Cooper.

Cooper previously served as the animation director for Assassin's Creed 3; prior to that, he worked as the lead animator for titles such as Mass Effect 2 and Deus Ex: Human Revolution. He left Ubisoft to go work on Uncharted 4.


< antworten >