Thema:
shitshow auf PCs flat
Autor: SidVicious (deaktiviert)
Datum:08.04.16 18:02
Antwort auf:Quantum Break von Hawaii 22

[http://www.eurogamer.net/articles/digitalfoundry-2016-what-went-wrong-with-quantum-break-pc]

60 frames per second isn't possible on a 60Hz monitor: The most serious problem with this port lies in its performance limitations - currently, we've determined that it simply isn't possible to reach frame-rates matching the refresh rate of the monitor in use. The maximum frame-rate seems to be limited to 5/6th of the refresh rate - this means, when using a 60Hz monitor, the game simply cannot go beyond 50 frames per second. We even tried it with a Core i7 system paired with Titan X running at 720p on the lowest settings, but 50fps was still the limit - and the same thing applies to AMD GPUs too. The resulting frame-time graph sees the game bouncing between 16.7 and 33ms throughout the experience - even with the most powerful PC hardware available. With a 50Hz refresh rate then, you'll be limited to just 43fps. When using a 120Hz or 144Hz monitor, the maximum frame-rate obviously increases, but you can't achieve a level of performance that results in consistent, level frame-times. As far as we can tell, a judder-free experience is impossible at the moment without a patch from Remedy. This is something we've never seen before, but we've reproduced the issue on two different PCs running four different graphics cards.

Ich würde mal sagen "Finger weg"

gesendet mit M!client für iOS


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