Thema:
Re:Verkaufszahlen? flat
Autor: Optimus Prime
Datum:04.08.20 00:21
Antwort auf:Verkaufszahlen? von StefanK

>Gibts da alltime werte?! Wars nun ein Hit oder ein Flop?
>Wundert mich halt, dass die jahrelang jetzt patches nachliefern? Ist mir in der Form bei keinem anderen Spiel bekannt. So ein Haufen Entwickler jahrelang zu bezahlen kostet ja auch nicht wenig...
>
>gesendet mit m!client für iOS


Afair war der Hype mega groß und die haben am Anfang gut kassiert und lebten hauptsächlich davon. Mit all den Updates und positiven News dürften die auch einen stetigen kleinen Absatz haben.


Von wiki:

Commercial performanceEdit

Within a day of the game's official launch, Hello Games reported that more than 10 million distinct species were registered by players, exceeding the estimated 8.7 million species identified to date on Earth.[166] On the first day of the Windows release, No Man's Sky saw more than 212,000 concurrent players on Steam, exceeding the largest number of concurrent players for most other games, including other 2016 releases such as XCOM 2 and Dark Souls III.[167] Chart-Track reported that sales of the physical release of No Man's Sky in the United Kingdom during the first week was the second-largest PlayStation 4 launch title published by Sony, following Uncharted 4, and the fifth highest across all publishers and Sony formats.[168] However, a week later, these numbers had dropped significantly; the concurrent player count on Steam fell under 23,000,[169] and United Kingdom sales fell by 81% in the second week.[170] The number of concurrent players on Steam fell to around 2,100 by the end of September 2016.[171] While player dropoff after release is common in games, the dropoff rate for No Man's Sky was considered unusually high.[172] Steam Spy reported that No Man's Sky had the third-highest "hype factor", a statistical measure of concurrent player dropoff from publicly available reports, of all games released on Steam from the start of 2016 to August of that year.[173]

The game was the top downloaded title from the PlayStation Store in the month of August 2016.[174] Physical sales of No Man's Sky across both PlayStation 4 and Windows in August 2016 made it the second-highest selling game in North America by revenue that month, according to NPD Group.[175] SuperData Research stated that for the month of August 2016, No Man's Sky was the second highest-grossing game in digital sales across all consoles, and sixth-highest for PC.[176] Steam developer Valve reported that No Man's Sky was one of the top twelve highest-grossing revenue games available on the platform during 2016,[177] while Steam Spy estimated that more than 823,000 copies were sold in 2016 for a total gross revenue of more than $43 million.[178] With the release of "Next" and the Xbox One version of the title in July 2018, SuperData reported No Man's Sky was the sixth top-selling console game globally for the month, bringing in around US$24 million across all platforms.[179] At the 2019 Game Developers Conference, Murray stated that sales figures for No Man's Sky Next were comparable to what would satisfy a large AAA publisher at launch.[180] After the game was added to the Xbox Game Pass service in June 2020, Hello Games reported a month later that No Man's Sky had seen more than one million new players.[181]

[https://en.wikipedia.org/wiki/No_Man%27s_Sky]

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