Thema:
Sollte das nicht mal ne Spacesim ala Wing Comm. werden? flat
Autor: lostNerd
Datum:09.07.23 14:25
Antwort auf:Re:Was ist eigentlich aus der Einzelspieler-Kampagne von Pascal Parvex

Was hat das alles mit einer Spacesim zu tun:

">The team then moved on to a gunfight section within the campaign. In this situation, the AI needs to choose cover opposite the player in a circular arena. This required a bespoke TPS query to provide the cover and special functionality to recognize when to move to a new position."

">Last month, the team worked on reactions to restrained AI, which enables players to use hand and leg restraints to prevent a character from moving. This builds on the healing and waking of downed and unconscious AI. As restraining can work in tandem with other actor statuses, there were numerous cases to deal with, including the AI being awake, unconscious, or bleeding out whilst restrained."

">They continued to work on zero-g and takedowns, with recent work on heavy denials and sedative takedowns. They also progressed with animations for personal carriers, animals, the janitor behavior, crowds cheering, and player revival by AI. Support was given to scenes across various chapters and data from a recent mo-cap session was processed. Work on malfunctions and new mobiGlas animations progressed. The healing and un-restraining flow now works properly too."

Wie kann man sich bloss so übernehmen?


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