Antwort auf den Beitrag "Re:360.000 Spieler..." posten:
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>[https://twitter.com/Pilestedt/status/1756826981327347931] > >[i:"To speak in technical terms," the post states, "our services as well as our partner services have a rate limiter that denies connections beyond a volume per minute to prevent the entire system from failing. We managed to increase the rate limit from 10,000/min to 20,000/min and the total capacity of concurrent players was increased from 250,000 total to 360,000 total."] > >Schön, dann können sich ja alle großen Studios wieder um Single-Player Games kümmern. Oder vielleicht gerade deshalb werden die Anstrengungen Richtung GaaS verstärkt.
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