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Autor: | Lynne | ||
Datum: | 11.04.24 09:54 | ||
Antwort auf: | Die Gaming-Laberecke 4: Ort der inneren Einkehr von Lynne | ||
[https://twitter.com/MatPiscatella/status/1778046230939246610] 2023 US spending on physical video game software was 37% lower than it was in 2019. Comparing these same two years, overall video game content spending (including physical and digital across console, portable, PC, cloud, non-console VR, subscription and mobile) increased by 25%. Lynne |
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